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Box2D
2.3.0
A 2D Physics Engine for Games
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19 #ifndef B2_EDGE_AND_POLYGON_CONTACT_H
20 #define B2_EDGE_AND_POLYGON_CONTACT_H
22 #include <Box2D/Dynamics/Contacts/b2Contact.h>
Definition: b2Collision.h:94
Definition: b2Fixture.h:108
Definition: b2BlockAllocator.h:36